Set the animation for the magician shows the following movements:
Idle, attacks, death, movement, special (aoe or baf).
Also I recommend to look at these large packages with a large number of animations:
- Character Skills A tool for creating various character skills. Can be easily integrated into an existing project.
- Character Interaction Interaction with the environment. Interactions with firearm weapons and more ..
- Close Combat: Fighter The combat system contains more of an animation of hand-to-hand combat.
- Close Combat: Swordsman The combat system contains more of the animations with the sword.
Scaled to Epic skeleton: Yes
Number of Animations:9
Animation types: In-place