A set of cathedral elements for the creation of interior or exterior scenes. The scale of this structure is huge, with ceilings ranging from 65m on the smaller pieces to 217m at the main aisle section.
Example Build: ;feature=youtu.be
- High quality static meshes with unique materials and textures
- A fully built example scene
- Stained Glass Windows
- 3 Tiling Floor Textures at 2048x2048, 3 large floor Textures at 4096x4096, 3 exterior wall Textures at 4096x4096, 24 window Textures at 4096x4096, and 346 Textures at 2048x2048 for all other objects.
Collision: Automatically Generated
Vertex Count: 4 - 81,834
Number of Meshes: 119
Number of Materials and Material Instances: 118
Number of Textures: 349
Supported Development Platforms: High End Desktop
Supported Target Build Platforms: Desktop