A simple, faceted, low poly environment for all your mobile or PC game needs. Includes over 90 meshes that use several master materials that utilize colour nodes to keep down on texture memory. Variations of each mesh exist for a green summer, colourful fall, and ripe winter as well as an included unique environment for deserts and tropical islands. All materials utilize the colour variation to allow for a wider variety of colours displayed, all tweak-able in the material instance. Included are six sample environments:
• Alpine Forest
• Tropical Island
Two blueprints are included that randomly spawn clouds in your levels, and a water blueprint that allows a mesh to be dynamically scaled to fit your environment, with the water material provided courtesy of Roel Bartstra.
Number of Assets: 91 static meshes, 2 blueprints
Average triangle count: 200
Texture resolutions: 512x512 for clouds, 2048x2048 for water
Number of Materials: 3 master materials, 29 materials total
Intended Platforms: PC, Console, Mobile
Water is unsupported on mobile due to GLSL_ES2 shader issues.