📜 User Guide
This is not a real-life accurate AI, it is intended to simulate the basics of an Ecosystem for background characters.
If you want Humans instead check this
- How to create your own species
- Using your own animated models
- Your animals will forage, hunt, sleep or explore, add life to your worlds and save hundreds of hours with this easy to implement pack.
- Perfect for RPGs or just anything that needs a lot of animals living their life
- [NEW] Added an option to drain health when a vital stat is low
- Fixed deer carcasses launching into the air when a wolf walks over them
- Predators will no longer kill their own species when hunting for food
- Fixed a runtime error when animals procreate
★ AI features:
- Explore: The animal will explore the land, searching for food and water
- Sleep: When the stamina is low, the animal will find a place to lay and rest.
- Basic needs: Drink at water sources when thirsty or eat food when hungry.
- Fight or Flight: When a predator is hungry it will hunt for food and the prey will escape from danger, taking routes to confuse the predators.
- Mating & Reproduction: Animals will reproduce once in a while, respecting the max population you set for each species so they won't flood your level.
★ Main features:
- Simple AI Graph based on real life animal behaviour
- Lightweight (Less than 10MB)
- Easy to create your own species, just import your animated model, edit the parameters and you are all set.
- Complex AI with simple logic, making it easy to edit, understand and expand
- Every major blueprint is commented and tidy
- Only basic knowledge required.
- Low poly meshes, materials and animations included
⚠ Important Notes:
- This project will increase its price tag on each update that adds content (not bug fixes)
- Basic knowledge is required if you plan to extend this pack
The to-do list of the upcoming features we are currently working on:
[ ] - Day/Night cycle affecting animal behaviour
[ ] - Swimming movement type
[ ] - Custom sleep locations
[ ] - More animal diet types
Dynamic health loss
[ ] - Bird AI
[ ] - Fish AI
[ ] - Add a distance filter when finding actors
[ ] - Herd AI - Animals like sheep will only explore in groups
Mating and reproduction
[ ] - Respawning animals
[ ] - Animal husbandry
[ ] - Network replication
- Any suggestions you have will be taken into consideration!
- Disclaimer: We are a non-professional team of passionate content creators, even though we dedicate all our free time to provide the best possible quality in our projects, we cannot promise that the updates will be delivered quickly. We greatly appreciate your patience.
Thank you for stopping by and good luck in all your projects!
➪ More from us: AI - DAILY LIFE
Number of Blueprints: 21
Input: Keyboard & Mouse
Documentation: In-editor & video tutorials