Flocking Behaviour System is a tool to quickly and easily add a flock of entities into a scene to simulate the flocking behaviour.
This plugin implements 5 behaviours:
- Alignment
- Cohesion
- Separation
- Goal Seeking/Path-Following
- Obstacle Avoidance
NOTE:
- If you don't have latest Unreal Engine version installed, that means you may not have latest plugin version for the flocking system.
Technical Details
Features:
- Multi-threading support
- Goal seeking
- Path following
- Obstacle avoidance
- Boid customization
- Custom weights of each force (Alignment, Cohesion, Separation, Avoidance and Goal Seeking)
- Plane constraints (constrain the boids' movement to a certain axis)
Limitations:
- Does not support sequencer mode
Code Modules:
Number of Blueprints: 0
Number of C++ Classes: 8
Network Replicated/Multiplayer Support: No
Supported Development Platforms: Windows
Supported Target Build Platforms: Windows 64-bit