Cinemotion 2 Real Handheld Camera Motion Kit

Try game asset Cinemotion 2 Real Handheld Camera Motion Kit 4.26 Unreal Engine for your project.

Game Assets
  • Platform

    Unreal Engine

  • Version

    4.26

  • Number

    102644

Description

Add instant realism & production value to your UE4 cinematics with 98 unique handheld camera motion clips. A simple, standardised library of assets that apply customisable camera motion, directly in the sequencer. Cinemotion gives you fast, realistic cameras for virtual filmmaking, cut-scenes and more…


Trailer: (for demonstration purposes, scene not included)

Walkthrough:


For any support please email:

Also fully compatible with UE5.


Cinemotion Includes:

40 unique Idles & 58 Framing moves (920 camera files in total including all variants).

++ 5 levels of pre-baked motion smoothing for each take, making it easy to dial up or down the camera feel.

++ All cameras come with full 6DoF movement and rotation only versions, to give you even more control.

++ All files are conformed to UE4 scale and apply directly to cameras in the sequencer.

++ Shot using a cine-style shoulder rig for correct weight and stability. No apps, setup or plugins needed.

++ Basic example map showing a quick setup to customise and manipulate the motion data in your scene.

++ All cameras are axis aligned and centred around world 0 which apply additively to existing cameras.

++ Store the camera files on your hard-drive to easily import in to any project.

++ Retime, crossfade, change the intensity of the camera motion inside the sequencer.

Technical Details

Note: Camera motion can now be applied directly using the pre-imported 'Camera Animation Sequence' assets. Please watch the updated video for more information. Example scene is for Unreal 4.26.


98 unique camera shots.

920 total sequences and .fbx camera files (including all variants).


All idles are shot as long 30s takes.

All framing moves end in long idles (where appropriate) to ensure enough coverage for your shot.

Cameras are axis aligned and conformed around world-0.

For use with cameras in sequencer & compatible with all platforms.


Documentation:


IDLES

Tight (x3)

Regular (x6)

Roaming (x5)

Loose (x5)

Breathing (x2)

Vehicle (x3)

VehicleIntense (x3)

Walking (x5)

Running (x5)

MobileDevice (x3)


FRAMING MOVES

TiltUpToLevel (x5)

TiltUpFromLevel (x5)

TiltDownToLevel (x5)

TiltDownFromLevel (x5)

PanLeftToCenter (x5)

PanLeftCont (x4)

PanRightToCenter (x5)

PanRightCont (x4)

WhipPanLeftToCenter (x4)

WhipPanRightToCenter (x4)

GlanceLeftRight (x4)

Searching (x4)

MobilePickUp (x4)

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  • Unreal Engine
    Platform
  • 4.26
    Version
  • 102644
    Number