Destruction System

Try game asset Destruction System 4.26 Unreal Engine for your project.

Game Assets
  • Platform

    Unreal Engine

  • Version

    4.26

  • Number

    102545

Description

Overview Video:

Feature Walkthrough:


Destruction system uses predefined list of static meshes that represent object’s different states of damage. The system allows you to easily switch from one state to another by applying damage to the object. Additionally, any audio or particle system can be used to make a smooth transition between states.


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Technical Details


Features:

  • 100% Blueprint
  • Multiple states of damage support
  • Damage threshold (health points)
  • Transition Particles system and sound effect support
  • Debris elements with physics simulation support
  • Debris spawn offset and force impulse control
  • Drag-and-drop examples


Number of Blueprints:

1 Main Blueprint + 8 examples


Network Replicated:

No


Supported Development Platforms:

Windows, Oculus, SteamVR / HTC Vive


Documentation:

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  • Unreal Engine
    Platform
  • 4.26
    Version
  • 102545
    Number