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[Current Version 3.0]
[Last Update 15/04/21]
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YouTube videos playlist with overview of all meshes (2775)
When it comes to open world games, the most energy and time consuming in game development is the creation of environment assets and tools, and for solo/indies devs it can be extremely difficult to create theses kind of environment and at the same time design others aspects of your game. ModularCity is All in One complete cities/urban pack designed in the unique goal of allowing creation of Large Open World Game based on cities.
Its unlimited Modular capabilities make the pack suited for creating varied and unique city environment architectures, your own! From large landscapes cover by foliage to dense cities space, Modular City contains all the tools to make it possible. It also comes with special blueprints like the Procedural Building Generator and Procedural Road Generator designed to speed up the level’s creation. Even that Modular City comes with a lot of meshes, you can expand it and create your own meshes in editor for suiting a particular need. It is also compatible with the free Quixel Megascans and any others materials library so you can make it follows your own artistic vision and meet the Next Gen requirements.
More detailed features list here
- Fully support both interior and exterior (everything you create will be enterable)
- Modular Procedural Building Generator
- Modular Procedural Road Generator
- Fully Support Quixel Megascans Materials
- Huge Example City 13km x 8km
- More than 3380 Modular Meshes
- Modular Building
- Modular House
- Modular Kitchen
- Modular Gas station
- Modular Restaurant
- Modular coffee, bar and Fast food
- Modular Commercial Centers
- Different Foliage types
- Optimized Realistic Auto Landscape Material
- Include Overview, Example City and an Advanced Landscape Map
Texture Sizes: 4K to 32*32
Vertex Count: 4 to 7918 for modular meshes
Number of Meshes: 3382
Number of Materials and Material Instances: 140 & 587.
Number of Textures: 981
Supported Development Platforms: All Unreal supported development platforms.
Supported Target Build Platforms: PC, VR and Consoles.
Note: for best rendering enable distance field in project settings.