3 Different color materials for each component for wide skin, hair, armor and eye color customization included.
Modular parts are made via SkinnedMeshRenderer to be used with our Equipment Sync script .
This asset includes Custom Body shader materials with masks to wear armor pieces properly.
To set visibility of body part, open Body material and set check marks properly!
This asset includes few animations to represent aesthetics!
This asset contains both URP and Built-In Shaders. To change Render Pipeline go to Edit-Project Settings-Graphics-Scriptable Render Pipeline Settings:
-None for Built-In
-UniversalRenderPipelineAsset for URP
PBR Stylized Material:
-30 Handpainted Diffuse Maps
-7 Normal maps
-13 Opacity map for Eye color and Body material for armor wearing(Including Masks from Additional Packages)
Create your own style with:
-3 Base skin colors
-4 Hair colors
-7 Hairstyles
-4 Eye colors
-3 Underwear colors
-Underhair decals for each of Hair colors
-Modular Equipment
TECHNICAL INFORMATION:
Render Pipelines: Built-In & URP
Contains Custom Shaders: Yes
Number of Custom Shaders(Built-In): 2
Number of Custom Shaders(URP): 3+1 SubGraph
Rigged: Yes
Humanoid Rig Support: Easy Setup for Humanoid rig(But it's not Enabled in package). It's recommended to use our animations.
Animated: Yes
Number of Animations: 9
Number of prefabs: 6(3 URP & 3 Built-In)
Vertex count: 17,112
Triangle count: 33,374
Texture Resolutions: 2048x2048, 256x256
Number of Controllers: 1
Number of Textures: 50
Number of Scripts: 2
Number of Materials: 46(23 URP Materials & 23 Built-In Materials)