Alien Vines Materials

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Game Assets
  • Platform

    Unreal Engine

  • Version

    4.16

  • Number

    102499

Description

This set of materials and textures is built with a wide variety of platforms in mind. They can be used with or without tessellation, the height map, AO, etc. The master materials and instances are all made so you can easily adjust them, as needed. 

All materials have a color, roughness, height, ambient occlusion and normal maps and most have an emissive texture.

The textures can be adjusted between 32 and 4096 max resolutions (currently set to 2048 for ease of use and mobile requirements), and the material instances have parameters for all textures, color hue, roughness, normal strength, emissive strength, height distance and tessellation amount.

Technical Details

Texture Resolutions: All are 4k (4096x4096)

Number of Materials: 22 (2 masters, 20 instances)

Do Materials derive from a Master Material with instances as variation: Yes

Number of Textures: 115

Supported Development Platforms: All

Supported Target Build Platforms: All (though tested on windows and android)

Important/Additional Notes: To use these on mobile you will need to keep the textures max size at 2048 or less and use the materials in the "Mobile" folder.

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  • Unreal Engine
    Platform
  • 4.16
    Version
  • 102499
    Number