The package contains animated composite mechanical parts from which you can assemble the finished robots. There are also Blueprint scripts to generate a ready-made combat unit, after which the unit can be controlled and arrange fights between them. This is not a full-fledged strategy game, but an example of opportunities to help create your own games.
Each weapon has its own characteristics, but the distance to the enemy's attack is determined by the unit itself.
- Automatic cannon
- Laser gun
- Multiple rocket launcher
- Rocket launcher
- Gatling gun
- Gauss gun
- Lightning gun
- Cannon tank
- Tower defense
- Chassis crawler
- Walker chassis
- Wheeled chassis
- Tank chassis
***Monthly Unreal Engine Sponsored Content product for February 2020***
- Demo game using Blueprint scripts
- Low poly models.
- From individual blocks you can collect unique units.
- Materials and textures are two types, for Desktop and for Mobile devices.
Scaled to Epic Skeleton: Yes
Rigged to Epic Skeleton: No
Number of Characters: 14
Vertex Counts of Characters: Varies from 1.2k to 2.0k
Texture Resolutions: 2048 or 1024 for mobile devices.
Number of Animations: From 4 to 11 animations for every unit.
Animation Types: In-place
Supported Development Platforms: Desktop PC/MAC/Xbox1/PS4/Mobile
Supported Target Build Platforms: Desktop PC/MAC/Xbox1/PS4/Mobile
Important/Additional Notes: None