Unity Awards nominated Asset π.
For Unity 2018 to Unity 2020
FORGET THE OLD WAYS of creating DIALOGUE, STORIES and CHARACTER INTERACTIONS.
Here is just SOME of what you can do:
β Character Interaction
β Character Dialogue
β Text and Voiced narrative content
β Storyboarding
β General Narrative content creation
β Text Localization
β voice Localization π
β Sound effect Localizationππ
β Cutscene Setup π¬
β Visual Storytelling
β and more
There are two components to this tool:
A full pre-production tool set for your narrative content creation and a production tool set for bringing your content to life in game.
All in a tinyΒ 45 MB package (ONLY 3.1 MB is what is required , everything else is example assets).
By creating your narrative content visually you see the present and future of your content simultaneously, making it easy to create dialogue, tell compelling and dynamic stories and make changes at any moment. You can then quickly and easily it in your game.
Character interactions are set in the Storyteller Timeline editor and a simple but efficient visual scripting condition system allows you to execute any function per node.
This is all a visual process and you see only what you wish to see.
Collaboration and sharing of your story among team members is efficient. You can share storyteller story files and story scenes which anyone with storyteller can view and edit.