Third Person Template Remastered v3

Try game asset Third Person Template Remastered v3 4.26 Unreal Engine for your project.

Game Assets
  • Platform

    Unreal Engine

  • Version

    4.26

  • Number

    101690

Description

Mr. Hans Hauser Bosch welcomes you to the Third Person Template Remastered (TPTR). This template is packed with features, allowing for a AAA game feel without the strenuous process of having to make it functional yourself. No longer do you have to be concerned about having a vast number of animations. No longer do you have to fret about making your game feel professionally made. Thanks to the Powerful Data Driven AnimBP, the developer requires the least amount of animation sequences to be used and implemented. TPTR dynamically recycles animations to deliver a selection of character states (hard landing, etc). TPTR also provides a variety of parameters, giving your game the ability to be fully portrayed with the look and feel that you want.

Get a jump-start on your game project with proper map tool-set, an integrated Real-Time main menu, fully arranged settings menu, and a functioning pause menu.

Never has game development felt easier.

Technical Details

The following features are included in Third Person Template Remastered:

  • Main¬†Menu,¬†Settings¬†Menu (Gameplay, Controls and Graphics), and¬†Pause¬†Menu.
  • Two fully functional and¬†riveting maps.
  • Rigged¬†to Epic Skeleton.
  • Data Driven AnimBP¬†w/¬†IK¬†Implementation and¬†Ragdoll¬†(Animation Count: 8 & Animation Type: In place).¬†IK¬†is integrated on¬†all states: Idle, Walking, Sprinting and Crouching.
  • Includes¬†Camera Effects¬†(i.e. Sprinting Camera Shake),¬†Sound Effects¬†(i.e. Foot Steps) and¬†Particle Effects¬†(i.e Glass Shatter).
  • Smooth Movement¬†is properly defined, and interpolated for a high-end result.
  • For the ultimate game experience (for players),¬†TPTR¬†has an already enabled¬†Camera Side Switch, fully customize-able to the dev's liking.
  • TPT Remastered¬†is properly equipped with a¬†Camera Change View¬†system, allowing the developers to alter the number of¬†Camera Change Cycles¬†(and the distance change within each cycle).
  • Regular Ragdoll¬†Physics is included, as well as¬†Explosive Ragdoll¬†Physics.
  • 59 Different Character Parameters¬†to play with and to suit your creative needs!
  • Character and Object¬†transparency functions¬†included to prevent clipping with the camera.
  • and more!

Supported Platforms: Windows (will continue expanding)

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  • Unreal Engine
    Platform
  • 4.26
    Version
  • 101690
    Number