Toony Colors Pro 2 is a collection of stylized shaders and tools, with an emphasis on ease of use and flexibility.
Making your Unity game stylized has never been so easy!
✨ NEW in v2.6: Stylized Water options available for the Shader Generator 2 (for both Built-in and Universal Render Pipelines)
✨ NEW in v2.5: Hybrid Shader that works with both Built-in and Universal Render Pipelines automatically!
Includes:
● Shader Generator Tool: create your own custom shader choosing among dozens of features
● Hybrid Shader working with both the Built-in and Universal Render Pipelines automatically
● Desktop/Mobile versions of the shaders
● PBS Version of the Shaders supporting Metallic and Specular workflows
● Water Template: generate your own stylized water shader with depth-based effects, reflections, and more
● Smoothed Normal Tool: fixes broken hard-edge outlines
● Texture Ramp Tool: easily create ramp textures and see the changes in real-time on your materials
● Extensive and detailed documentation: take a look at the link below!
See the documentation for more info!
And don't hesitate to take a look at the reviews to see what other users are thinking! :)
Hybrid Shader options:
- Ramp Shading (smooth, crisp, bands or texture)
- Highlight / Shadow Colors (color or texture for shadows)
- Specular (GGX PBR, stylized or crisp)
- Rim Lighting
- MatCap
- Reflection Probes
- Occlusion
- Normal Mapping
- Mesh Outline (inverted hull technique)
- Outline Lighting
- Constant Pixel Size Outline
- Transparency (alpha blending and alpha testing)
Extended features in the Shader Generator:
- Textured threshold (hand-painted shading)
- Subsurface Scattering
- Color Mask
- Sketch Overlay
- Dissolve
- Transparency
- Stylized Water
- Wind Animation
- Occlusion Silhouette
- Texture Blending
- Triplanar Mapping
...and MUCH more!
Source code is fully included!