Block out your level colliders in a matter of seconds!
Draw a polygon around your level, and this script automatically generates box and capsule colliders matching the shape.
No more tedious scaling and rotating of box colliders.
- Live editing of the shape
- Add and delete inbetween points on the fly
- Rounded corners, so players don`t get stuck behind them
- Make closed loops
- Super good performance by using Unity's box and capsule colliders. (0 mesh colliders involved)
- Enabling and disabling renderers in 1 click, for navmesh generation.
- Editing the collider while playing (only intended as editor tool)