Weapon Component

Try game asset Weapon Component 1.0 Unreal Engine for your project.

Game Assets
  • Platform

    Unreal Engine

  • Version

    1.0

  • Number

    101387

Description

Preview and tutorials

>>ChangeLog<<


Short feature list:

- Full ready weapon actor (presets included)

- Weapon creation via DataTables

- Pickups

- Weapon Inventory

- Aims, anim montages for pistols, rifles and shotguns

- Each weapon has custom settings for HANDS POSITION

- Each weapon has custom crosshair

- Each weapon can have custom sniper scope, multiple zoom values, rangefinder

- 7 SniperScopes (2 real - SVD and Y-type)

- Weapon recoil

- Weapon HUD (weapon data, health...)

- Fire modes

- Damage/death events and random animations

- Floating text

- Muzzle Effects

- Hit/Blood Effects

- Stealth mode for character and weapons

- Projectiles and beems support

- 7 Different projectiles

- Does NOT contains "cast to" character nodes for easiest migration



Configurable weapons attributes:

- Accuracy

- Ammo

- Animations

- Damage

- Data

- Effects

- Fire modes

- Holster

- Projectile

- Reloading





Technical Details

Number of blueprints:

- Overview 1

- Changelog 1

- Character 1

- Weapon Actor 1

- CharacterInventoryComponent 1

- BPStructure 2

- BPInterface 1

- Enums 4

- Ammo 1

- Ammo pickup samples 7

- UMG 3

- SniperScopes 8

- Projectiles 7

- Sounds 9

- Floating Text Actor 1

- Sample weapons 146 assets




Engine Compatibility:

- First Release 4.12

- Update1 4.13

- Update2 4.14 - 4.17 (to select switch UE version to 4.14-4.15)

- Update3 4.16 - 4.18 (to select switch UE version to 4.16-4.17)

- Update3.1 4.18+ (to select switch UE version to 4.18)


Multiplayer Support: Yes

Intended Platform: Windows

Platform Tested: Windows

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  • Unreal Engine
    Platform
  • 1.0
    Version
  • 101387
    Number