Use a variety of rocks to form your levels and give them natural look. These rocks are textured using Object Radius so no matter if you scale a small rock 10 times bigger or scale down a big rock 10 times smaller, texture density stays the same all over the rocks without any loss of quality. Each rock comes with a variety of material parameters you can easily change the entire look of it through the instanced materials. Change the hues, tiling, detail tilings, and much more properties within a few seconds. Also each mesh comes with 3 to 4 efficient LoDs to ensure your performance consistency across the levels. You might enjoy the free included desert landscape a lot, but you will enjoy the bonus drops that get added to the package too. For that, be sure to check out the Forum Thread!
Physically-Based Rendering: Yes
Texture Size: 1024x1024 and 2048x2048 sets
Collision: Yes, automatically generated
LODs: 3 to 4 LoD per asset
Number of Meshes: 12 Rock - 1 Landscape
Number of Materials and Material Instances: 5 Material functions - 3 Master materials - 31 Material instances
Number of Textures: 44 Including masks too.
Intended Platform: PC/Console
Platforms Tested: PC
Documentation Included: No