Third Person Shooter Kit

Try game asset Third Person Shooter Kit 1.0 Unreal Engine for your project.

Game Assets
  • Platform

    Unreal Engine

  • Version


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May 2019 Update Video: Link

Latest work in progress video from upcoming update: Link

Demo level: Link

Trailer: Link

Features level: Link

Integration with Character Interaction: Link

Changing character mesh tutorial: Link or Link

Zombie AI tutorial: Link

Discord: Link

Incoming new and updated features in next free update: aiming in FPP (MGS5 style), weapon system major upgrades (slots, more weapon archetypes like sniper rifle and much more), weapon quick select, replacing all animations with new one recorded using motion capture, enemy strangle with movement, new melee attacks, new sounds, AI buddy interactions, objectives, climbing, new UI, AI spawner and much more!

Detailed road map: Link

Technical Details

Third Person Shooter Kit serves as a base for third person shooter game. It's a 100% blueprint project, with Paragon example characters, detailed features level and notes inside blueprints. It contains advanced mechanics like cover system and robust AI. Some sounds might come from

Major features:

  • cover system for player and AI
  • human AI (hostile and friendly)
  • Paragon example characters
  • quick time events system
  • ladder and ledge climbing
  • stealth kill
  • pathnode animation system for AI
  • UI (health, ammo, type of weapon)
  • Main Menu


• Running

• Crouching

• Sprinting

• Jumping

• Slide

• Vault for player and AI

• Side kick attack for player and AI

• Crouching walk

• Rolling (during close up aiming and normal aiming)


- Shooting

- Guns - assault rifle, pistol, shotgun, silenced pistol

- Weapons change

- Turret

- AI look for player after lost sight

- Pickable items - (health, ammo)

- Pathnode animation system for human AI

- Gamepad support for gameplay

- Save game framework

- Pause menu

- Laser sight

- Player noise system

- Exploding barrel

- Button panel with IK targeting

- Enemies are able to alarm each other

- Destroyable cover points and vault for AI

- Surveillance camera

- Dynamic input change

- HUD notification

and much more!


Forum Thread

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  • Unreal Engine
  • 1.0
  • 101350