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Documentation
10 4096² photoscanned tileable rock textures.
This set features:
- 3 Master Rock Materials
- 3 Material Instances per rock
- Example meshes and scene alongside thorough documentation on how to create rock formations with these textures
Technical Details
7 Materials
54 Material Instances
40 Textures :
Rock_A : 4096² (Diffuse - Normal - Roughness - Occlusion - Height - Specular)
Rock_B : 4096² (Diffuse - Normal - Roughness - Occlusion - Height - Specular)
Rock_C : 4096² (Diffuse - Normal - Roughness - Occlusion - Height - Specular)
Rock_D : 4096² (Diffuse - Normal - Roughness - Occlusion - Height - Specular)
Rock_E : 4096² (Diffuse - Normal - Roughness - Occlusion - Height - Specular)
Rock_F : 4096² (Diffuse - Normal - Roughness - Occlusion - Height - Specular)
Rock_G : 4096² (Diffuse - Normal - Roughness - Occlusion - Height - Specular)
Rock_H : 4096² (Diffuse - Normal - Roughness - Occlusion - Height - Specular)
Rock_I : 4096² (Diffuse - Normal - Roughness - Occlusion - Height - Specular)
Rock_J : 4096² (Diffuse - Normal - Roughness - Occlusion - Height - Specular)
*note that specular, roughness, occlusion and height are packed inside of one texture red, green, blue and alpha channels
Detail : 1024² (Normal)
Moss : 512² (Diffuse - Normal)
Sand : 1024² (Diffuse - Normal)
Snow : 1024² (Diffuse - Normal - Roughness - Specular)
4 Meshes
Engine Compatibility : 4.15 ; 4.16 ; 4.17 ; 4.18 ; 4.19
Intended Platform : Windows
Documentation Included : Yes
Important/Additional Notes : None