Ontario PBR Plant Pack

Try game asset Ontario PBR Plant Pack 1.0 Unreal Engine for your project.

Game Assets
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    Unreal Engine

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Textures were created using a high resolution CCD scanner for improved depth information. Careful creation of alpha maps as well as some removal of dust/dirt/scratches was performed. Normal, AO, and metallic/roughness maps were created to enabled PBR materials.

Additionally contains a set of pre-configured meshes set up to use 1024x1024 .png textures.


  • 16 different plants
  • 100 unique plant meshes
  • Unique textures for both top and bottom of leaves.
  • PBR Materials (base colour/alpha, normal, AO, metallic/roughness maps)
  • Material instances with easy adjustable values for normals, roughness, metallic, subsurface colour and opacity.
  • 15 plants use 4096x4096 resolution textures
  • 1 plant uses 2048x2048 resolution textures
  • 16 to 96 polygons per plant mesh
  • All plants have at least 4 unique meshes.
  • Additional set of 1K textures, with their own materials, material instances, and meshes to use them.

A video demonstrating this asset in a demo map within UE4 can be found here.

Technical Details

Scaled to Epic skeleton: Yes

Physically-Based Rendering: Yes

Texture Size (please list textures for each resolution): 4096x4096: 48 textures (base colour, normal, metal/roughness, AO) 2048x2048: 4 textures (base colour, normal, metal/roughness, AO). Additional set of 1024x1024 textures for all meshes.

Collision: Yes, automatically generated.

Vertex Count: 26 to 180


Number of Meshes: 100

Number of Materials and Material Instances: 13 Materials + 12 Material Instances

Number of Textures: 52

Engine Compatibility: 4.0.2 and up

Intended Platform:PC

Platforms Tested: PC

Documentation Included: No

Important\Additional Notes: None

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  • Unreal Engine
  • 1.0
  • 101241