Preview:
Basically, all of the building blocks are modular, easy to splice. Such as: walls, doors, windows and pipes.
The ground is a few blocks of model splicing, in order to facilitate the vertex color rendering,
Time is defined as the noon, strong sunlight
Technical Details
Physically-Based Rendering: Yes
Collision: Yes, automatic /Partial manual
LODs: No
Number of Textures: 85
Number of Meshes: 129
Number of materials and Instances: 61
Intended Platforms: Desktop, Console, VR
Platforms Tested: Windows PC
Documentation Included: No