This reed asset will make your Mediterranean/Island landscapes look more realistic and natural.
A total number of 30 unique meshes are used in different kinds of reed growth phases.
For the realistic wind animation a multi hierarchical implementation of the Pivot Painter tool is used.
This results that different plant parts have different animations. (leafs compared to the stem)
- free playable Demo
- cinematic Trailer
- Showroom Trailer
All plant parts are photoscanned separately and redesigned in a natural looking way.
An individually vertex paint for each part of a plant is helping to increase the realistic animation.
Performance Optimization:
All plant parts are modeled on their own and as compact as possible.
That results in less quad overdraw and less shader complexity.
Only one master material is used for all the plants.
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Technical Details
Features:
- Project Nature Wind System 2.0:
- only 2 parameters to change the wind animation of your whole vegetation
- fully shader based
- Project Nature Interaction System 2.0:
- multiplayer replicated animations
- support for NPCs, animals or physicals
- fully shader based
- easy customizable master material
- [30]pre-made Foliage Types
- cinematic and game optimized version
Texture Sizes:
- [1]Texture set in (4096x4096)
Vertex Count: [LOD0 980-540] to [LOD3 227-110] average [LOD0 660]
LODs: 4
Number of Meshes: 30
Number of Materials and Material Instances: 1 Master Material, 90 Instances
Number of Textures: 8 + (60 Pivot Painter Textures)
Supported Target Build Platforms: PC - Xbox One - PS4 - Switch - VR
Platforms Tested: PC
Documentation: Yes[Foilage Documentation]
Additional Notes: The Scene shown in the cinematic scene is not included in this asset.
Support: orDiscord