All description, video and parameter table!!!:
We took into account all the wishes and decided to completely re-release the content.
All content will be revised and recreated from scratch.
Soon support for this content will be stopped.
Everyone who purchased the current content will get the new content for free.
Approximate date of new content release. End of Q4 2019.
All wishes you can send to our mail:
This content contains 216 HQ game models, 122 of them are vegetation patterns that form coniferous, deciduous and mixed landscapes.
Also content includes 6 customizable particles and 21 blueprints; they have a wide and flexible system of settings, which allows you to diversify the environment of the levels.
The global system of vegetation and landscape settings allows you to easily and flexibly adjust the appearance of the environment, to change the season - from cold to heat. And also it allows you to adjust each plant type separately.
IMPORTANT: to use all the features of this content, you need to activate some options in the project as described in the videos, which are necessarily for viewing.
Some parts of this content can be found on the links below.
Physically-Based Rendering: Yes
Texture Size: from 512*512 - 4096*4096
Collision: Yes, custom + automatically generated
Triangle Count: on average 8261 per 0LOD, 4366 per 1LOD, 1866 per 2LOD, 238 per 3LOD
LODs: Yes, 3 LODs for each model and billboard for plants
Procedural foliage spawner: 2
Landscape Material: 1
Number of Meshes: 275
Number of Models: 216
Number of Blueprints: 22
Number of Particles: 6
Number of Materials and Material Instances: 568
Number of Master Material: 3
Number of Trees: 80
Number of Grass: 33
Number of Sounds: 4
Number of Textures: 976 (includes Albedo, Normal map, Metallic+Roughness, AO)
Platforms Tested: Windows 10
Characteristics of the PC, which was used for testing this content:
i7 – 4770k 4.3 GHz
16 GB RAM
NVIDIA GTX 1070
Demo scene: 80 - 120 fps
Demo scene_2: 100 - 120 fps
Intended Platform: Conditionally all