This game ready asset contains elements to create ivy easy and fast.
Video: Preview Link
With the brush meshes and pre-made foliage objects it is possible to paint on all kind of structures.
Also there are multiple branches and other pre-made ivy plants.
The hanging branches are rigged and individual physically defined.
These elements can interact with characters and every other meshes.
By using 23 different leafs, the plants are looking highly realistic. For ambient wind movement there is an animated material, as well as a static.
All elements are fully optimized, by multiple LODs and only one set of textures is used for all plants.
A full set of weathered plants is part of this asset too.
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Technical Details
Features:
- [18] brush meshes incl. (small, weathered, ivy flower)
- [18] pre-made foliage types
- [23] static leaf meshes
- [25] static branch meshes
- [13] dynamic rigged meshes
- [2] master materials (animated wind & static)
- PBR textureset (Albedo, AO, Normal, Opacity, Roughness, SSS)
- easy to adjust and customize parameters
- for min. complexity only albedo & opacity is required
Texture Sizes:
- [3] full Texture sets in (1024x1024), (2048x2048) and (4096x4096)
Scaled to Epic skeleton: Yes
Collision: Yes, custom made using Engine basic shapes
Vertex Count:
- brushes at LOD0 [800 - 400] to LOD3 avg. 50
- leaves at LOD0 [140 - 6] to LOD3 avg. 10
- branches at LOD0 [5500 - 1500] to LOD3 avg. 700-500
LODs: Yes, 4
Number of Meshes: 66
Number of Materials and Material Instances: 2 Master Material, 4 Instances
Number of Textures: 18
Supported Target Build Platforms: PC - Xbox One - PS4 - Switch - VR
Platforms Tested: PC
Documentation Included: No
Support: or Discord