Third Person Archery System implemented entirely in blueprints.
Contact Email:
Preview Video
Tutorials
- Compatible with DynamicCombatSystem (Implementation video)
- Modifiable/extendable
- Zoom/Slow Motion systems
- Doding system
- Dynamic Targeting included
- Accurate hit detection (Line traces checking mesh)
- AI system (template from preview video included)
- Equipment & Inventory systems (with save/load option)
Technical Details
Number of Animations: 44
- 29 Locomotion Animations(2 Blendspaces & AimOffset)
- 15 Additional Animations(Attack/GetHit/Roll etc.)
Number of Blueprints: 107
- Number of Actor Components: 15
- Number of Blueprint Interfaces: 14
- Number of Widget Blueprints: 20
- Number of Animation Blueprints: 4
- Number of Behavior Tree Nodes: 12
- Number of Anim Notifies: 11
- Number of Item Blueprints: 31
Number of Sound Cues: 9
Input: Keyboard, Mouse
Network Replicated: No
Documentation
Discord Channel