Flat Kit Cel Toon Shading

Try game asset Flat Kit Cel Toon Shading 1.4.5 Unity for your project.

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Flat Kit is a complete solution to achieve the stylish cel-shaded look: shaders, models, image effects, presets, examples.
Last month before the price increase!
NEW: WATER! We've added a stylized water shader to Flat Kit!
The water shader (available only in URP) has more than 30 parameters, making it super versatile. Yet it's simple to tune and includes 3 full example scenes, multiple meshes and lots of ready-to-use presets.
The custom shading model is versatile enough to work great for classic cel/toon shading and for unique styles of experimental projects.

Demo Video | Full documentation and FAQ

Polished Toon / Cel shading with lots of capabilities (see below)
Stylized water - super versatile shader and assets that can handle anything from coffee in a cup to an open ocean. Includes buoy script for floating objects to remain on the surface.
Outline effect: depth, normal and color outlines that works both with isometric and perspective cameras.
Gradient fog: Multi-stop horizontal/vertical gradient Fog Image Effect
Terrain shader that works with Unity or third party terrain
Light Plane shader for 3D highlights and god rays
Mobile support
Built-in and URP support - the surface shaders and post-processing effects support both rendering pipelines.
Nice bonuses:
➊ Precise control over shadows - ideal for character lighting
➋ Ability to control Unity built-in shadows
➌ Indirect lighting support
➍ Intuitive, simple and streamlined interface — use only what you need
➎ Color the scene precisely — without guesswork
➏ Full source code
➐ Elaborated online manual
➑ Vertex color support, including Polybrush
Core Cel shader overview:
Cel shading with parametric banding: single, steps, curve
Independent cel layers that can be layered to achieve unique look.
Height gradient layer
Outline shader with multiple modes
Blend between normal and cel shading with a slider
Specular and rim lighting bring stylized lighting controls to your objects
Normal map support
Reusable custom lighting in a shader library that you can integrate in your shaders (not required).
The package includes:
➕ 4 uber-shaders with lots of toggles and parameters
➕ Custom lighting library for toon shading
➕ 2 post-processing effects: fog and outline
➕ 11 demo scenes
➕ 100+ models
➕ 20+ material presets
If you have any questions, please let us know!
| | Online manual

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  • Unity
  • 1.4.5
  • 100075